137 lines
4.5 KiB
JavaScript
137 lines
4.5 KiB
JavaScript
import React, { useEffect, useReducer, useRef, useState } from 'react';
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import { useDispatch, useSelector } from 'react-redux';
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import FeaturePops from './Pops';
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import FeatureTip from './FeatureTip';
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import './index.less';
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import Map2D from './M2D/Map2D';
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import Map3D from './Map3D/Map3D';
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import Markers from './Markers';
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import { useLocation, useNavigate } from "react-router";
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// const { Cesium } = window;
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let id_factory_index = 1;
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export default function MapCtrl({mode}) {
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const location = useLocation();
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const pathname = location.pathname;
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const ctrlIdRef = useRef(`cloudowr_mapdiv_${id_factory_index++}`);
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const mapobjRef = useRef();
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const [_, forceRender] = useReducer(s => s + 1, 1);
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const cameraTarget = useSelector(s => s.runtime.cameraTarget);
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const layerVisible = useSelector(s => s.map.layerVisible);
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// const map = useSelector(s => s.map.map);
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const layerSetting = useSelector(s => s.map.layerSetting);
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const clickLoopBtn = useSelector(s => s.map.clickLoopBtn);
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const layerSetting1 = useSelector(s => s.runtime.layerSetting);
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const layerSettingLoop = useSelector(s => s.runtime.layerSettingLoop);
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const smallSkRiskTime = useSelector(s => s.runtime.smallSkRiskTime);
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const dispatch = useDispatch();
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useEffect(() => {
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const mapCtrl = mapobjRef.current;
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if (!mapCtrl) {
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return;
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}
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mapCtrl.layerMgr.setSetting(layerSetting || {});
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mapCtrl.layerMgr.setVisible(layerVisible || {});
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}, [mode,layerVisible, layerSetting, mapobjRef.current]);
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useEffect(() => {
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const mapCtrl = mapobjRef.current;
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if (!mapCtrl) {
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return;
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}
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mapCtrl.zoomTo(cameraTarget);
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}, [cameraTarget])
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const [mapObj, setMapObj] = useState(null);
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useEffect(() => {
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const params = {
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divid: ctrlIdRef.current,
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dispatch
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};
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// const mapobj = new Map2D(params);
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const mapobj = mode === '3d' ? new Map3D(params) : new Map2D(params);
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setMapObj(mapobj);
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mapobj.init();
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mapobj.layerMgr.addAppLayers(dispatch, layerVisible, layerSetting, smallSkRiskTime);
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mapobjRef.current = mapobj;
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forceRender();
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return () => {
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mapobj.destroy();
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mapobjRef.current = null;
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}
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}, [mode,pathname]);
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useEffect(() => {
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if (layerVisible["ContourLayer"]) {
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mapObj.layerMgr.addAppLayersC(dispatch, layerVisible, layerSetting1);
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}
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}, [layerSetting1]);
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//smallSkRiskTime
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useEffect(() => {
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const mapCtrl = mapobjRef.current;
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if (smallSkRiskTime && smallSkRiskTime.stm && smallSkRiskTime.etm) {
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mapCtrl.layerMgr.addAppLayers(dispatch, layerVisible, layerSetting, smallSkRiskTime);
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}
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}, [smallSkRiskTime]);
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useEffect(() => {
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const mapCtrl = mapobjRef.current;
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if (mapCtrl) {
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if (clickLoopBtn) {
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mapCtrl.layerMgr.addAppLayersCLoop(dispatch, layerVisible, layerSettingLoop);
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}
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}
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}, [layerSettingLoop, clickLoopBtn]);
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// const myTest = (flag)=>{
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// const height = flag?1:-1
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// if(map){
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// const primitives = map.scene.primitives;
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// let waterPrimitive = null
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// // //判断是否存在Primitive
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// for (let i = primitives.length - 1; i >= 0; i--) {
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// if (primitives.get(i).id ===('Water1')) {
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// waterPrimitive = primitives.get(i)
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// }
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// }
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// var currentModelMatrix = Cesium.Matrix4.clone(waterPrimitive.modelMatrix);
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// // 定义平移向量(例如,沿x轴平移100单位)
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// var translation = new Cesium.Cartesian3(-height*0.7, height, height*0.8);
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// // 创建一个平移矩阵
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// var translationMatrix = Cesium.Matrix4.fromTranslation(translation);
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// // 计算新的modelMatrix(将平移矩阵应用到当前模型矩阵上)
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// var newModelMatrix = Cesium.Matrix4.multiply(translationMatrix, currentModelMatrix, new Cesium.Matrix4());
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// waterPrimitive.modelMatrix = newModelMatrix;
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// }
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// }
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return (
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<div key={mode} id={ctrlIdRef.current} className="map2d3d">
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<FeaturePops mapobj={mapobjRef.current} />
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<FeatureTip />
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{/*<CoordsText />*/}
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<Markers mapobj={mapobjRef.current} />
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{/* <div style={{background:'#fff',position:'absolute',display:'inline-block',left:'300px',top:"100px",zIndex:99}}>
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<button onClick={()=>myTest(true)}>+</button>
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<button onClick={()=>myTest(false)}>-</button>
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<Input defaultValue={'2000-01-01T04:00:13Z'} onPressEnter={(e)=>{
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if(map){
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map.clock.currentTime = Cesium.JulianDate.fromIso8601(e.target.value);
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}
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}}></Input>
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</div> */}
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</div>
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);
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}
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